Wave 2 is nearly identical to wave 1, with essentially the same enemies spawning, except this time, instead of two adds (Specter of the Matriarch + Specter of the Patriarch) tethering Yotsuyu, it will be a single Specter of Asahi. All of these enemies do not do anything special other than auto attack, so I'd recommend having your DPS burn down the Specter of the Matriarch & Specter of the Patriarch while one of your tanks picks up the other melee adds and drags them toward the ranged adds. Wave 1 begins with 3x Specters of the Homeland (Melee) spawning at the east of the arena, 3x Specter of the Homeland (Archer) spawning at the west of the arena, and a Specter of the Matriarch + Specter of the Patriarch spawning at the north of the arena, tethering Yotsuyu and ignoring enmity. A duty bar of "Suffering" will appear, which increases the more damage Yotsuyu at the center takes. It consists of 3 waves of adds, each spawning after the other (or after a set period of time). If you've done Zurvan EX before, this adds phase is very similar. This phase can be pushed early if Tsukuyomi is brought below 80%. After both Nightfalls are resolved, Tsukuyomi will cast another Reprimand and follow up with a Nightbloom, dealing heavy raid-wide damage and signifying the end of the phase. if the first Nightfall was a spear, the next will always be Gun, and vice-versa). In this phase, you will never get the same Nightfall weapon twice in a row (i.e. Depending on which Nightfall weapon appears, players will have to either stack together in one point (gun), or spread out into three groups (tanks, healers, and DPS) as shown below. The fight begins fairly straightforwardly, with Tsukuyomi first using Reprimand, following it up with two Nightfalls.
Nightbloom: Deals heavy raid-wide magic damage.Targets a healer, a tank, and a DPS, and cleaves each member in succession, dealing significant physical damage to each. Spear: You'll hear the sound of metal clanking.Targets a random player, faces them, and deals significant stack magic damage that must be mitigated by having everyone stack in one place. Gun: You'll hear the sound of a gun cocking.Nightfall: Tsukuyomi will procure either a spear or a gun (with both a visual and auditory cue), which will determine what this move does.Reprimand: Deals moderate raid-wide magic damage.Phase 1: Opening (100%-80%) Tsukuyomi's Abilities:
HOW TO PATCH USING TSUKUYOMI FULL
The minimum ilvl to enter this fight is i350, but can be bypassed with a full party.
HOW TO PATCH USING TSUKUYOMI TRIAL
The Minstrel's Ballad: Tsukuyomi's Pain, also called Tsukuyomi EX, is a high-end duty added in patch 4.3: Under the Moonlight. It can be unlocked by speaking to the Wandering Minstrel in Kugane ( 11.6, 12.6 ) after completing the main story trial "Castrum Fluminis."